﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TakeAwake : MonoBehaviour {
    public List<PlatHandler> platHandlerList;
	// Use this for initialization
	//void Awake () {

 //       foreach (PlatHandler plat in platHandlerList)
 //       {
 //           plat.Initialize();
 //       }
	//}
	
}
